January 1, 2012
Swiss Army Knife
Highly detailed Swiss Army Knife modeled with 3ds Max, lighting / materials / rendering with Mental Ray. MeshSmooth stacks are active and their resolution is set to 1 since I'm using a slow computer. You can increase these to make it more smooth in your renders. Pivots of the each tool set properly so you can open and close them on our animations easily.
Hope it helps on your projects! Click the image above to visit my Turbosquid Store to have a look...